RPGVX.net
RPGVX.net => RPGVX.net Service => Archiv => Thema gestartet von: ERZENGEL am Februar 03, 2008, 21:16:05
-
BBL
-
Wie erkennt er dass es eine Battle Music ist? Durch den Namen?
Weil wenn mitten in einen Bosskampf z.B Volksmusik läuft ist das nicht so der bringer xDDD
-
Das kann man ja selbst festlegen. Also in dieser Zeile:
$game_map.rbmusic = ["Battle1", "Battle2", "Battle3","Battle4"]wird festgelegt, dass er zw. Battle1, Battle2, Battle3 und Battle4 entscheiden soll. Falls du z.B. Hölle von Wolfgang Petry haben willst, dann mach das so:$game_map.rbmusic = ["Battle1", "Battle2", "Battle3","Hoelle"]
-
Nice Idea~^^
Quick question Erzengel,
When you load save file, I don't sure if the value you set in variable $rbmon will recover.
-
If you don't quit the game it'll recover but if you quit the game -.- You're right. I'll will fix it. Perhaps you got a nice idea to save the variable?
-
The way I'm using is store variable in Class that will automatically write in save file.
For example, class Game_Map will automatically write and load in save file, so I can store variable like this:
class Game_Map
attr_accessor :rbmon
end
to call the value (true/false) from variable, instead of $rbmon
use $game_map.rbmon
You can use any class that write and save automatically in save file. But it's good idea to use class that involve with the script you are scripting :)
-
I did it the same way :)I asked it because I was not sure how to do it that way (I haven't worked with the RGSS some months)
-
There's other way to do, alias save/load method. But I don't recommend that.
Anyway, good luck~^^
-
I updated it an hour ago ^^ Perhaps now you'll find another mistake by me.
By the way thanks that you want to help me and for finding this mistake :)
-
That's good enough. Erzengel.
I didn't see anything you have to change~^^
-
Hey, das find ich interessant. Mich hat das Gedudel bei den Kämpfen auch schon oft genervt. Ich wollte in meinem jetzigen Spiel zwar gar nicht soo viele Kämpfe einbauen, aber find ich trotzdem ne gute Sache!
-
Hi,
tolles Script.
Vielen Dank. :=)
MFG Markus
-
Finde ich auch, ist sehr nützlich ;)Thx!
-
Hm, werd wohl keinen Nutzen dafür haben, trotzdem ein nettes Skript. Danke!