SWITCH_ID = 20
if $game_switches[SWITCH_ID] == true
$scene_window.new
print "Hallo"
end
module Ray
SWITCH_ID = 20
end
if $game_switches[Ray::SWITCH_ID] == true
$scene_window.new
print "Hallo"
end
module Ray
SWITCH_ID = 20
end
class Scene_Ray
def main
if $game_switches(RAY::SWITCH_ID) == true
$scene_window.new
p("Hallo")
end
end
end
module Ray
SWITCH_ID = 20
end
class Scene_Ray
def main
if $game_switches[Ray::SWITCH_ID] == true
$scene_window.new
p("Hallo")
end
end
end